deviantART

 
About Me Official Beta Tester Art Student Teanah25/Female/Poland Recent Activity Deviant for 5 Years
2 Month Premium Membership
Statistics 31 Deviations
6,142 Comments
127,337 Pageviews

almost over

Fri May 29, 2009, 4:56 PM
(time to change the journal)

Aaaaaargh.... I'm counting days for my exam session to end. I've been so frustrated lately with many things - with exams and reviews in particular AND with waiting for them to finish, so I could finally do things that have been buzzing and jangling inside my head for a while... I am also frustrated with a thought that all this "creative tension" may fade away in a second I realize that I am finally free :P This happened a lot in the past.

Does anyone know any good way to keep up motivation and energy on decent levels?



...


Dear God, my gallery's awful.

No, that's not me going emo - it's a cool and collected fact.

Gotta do something with that.

  • Mood: Hungry
  • Listening to: silent night :)
  • Watching: BlackAdder Goes Forth
  • Playing: TESIV: Oblivion
  • Eating: don't ask
  • Drinking: lots and lots of water and tea

Twitter

Devious Info

  • Current Residence: once here, once there :)
  • Interests: comic, mythology, semantics, history, anthropology, culture studies...
  • Operating System: Vista / XP
  • MP3 player of choice: iPod
  • Favourite gaming platform: PC / PS 3

Comments


thanks for adding bushfire aftermath to your favourites.

'tis appreciated!

--
.. l'enfer est d'autres personnes ..
Jean-Paul Sartre
You're welcome :)

--
--------------------------------------------------------------

Hmmm.... :plotting:
Thank you for your critique :heart:

I do know a bit about Posemaniacs, but I haven't tried it yet - I'm relying either on Poser (a program with 3D figures) or stocks, although with a varied effect.

Ah, and I do know that I have a problem with stiffness and stillness in my images - that's one of my ever-lasting problems, which I have to overcom, if I'd like to draw good comics. I never seem to be able to add some life or dynamics to my pictures, which is quite annoying :steaming:
It might have a lot to do with the fact, that I have a have a tendency to "overwork" my pictures - I sadly admit that I'm more graphic artist than painter and my paintings lack all those lovely glazes or fast, yet very well thought of strokes of brush, which make pictures look alive and a lot more real than all this plastic stuff I'm doing, argh =_=

I do want at least portion of my comics to have both a decent scenario and artwork, which means a loooot of work before me. But I'm glad I can get some help :)

Have a nice weekend too :hug:
It won't be as easy for me, I'm afraid. We're having some really bad storms here, which brought a lot of rain to a region that's already 'moistened'. In the effect all neighboring towns and villages were very heavily flooded.
My family was really lucky - the water barely 'licked' one of our properties, but it brought a lot of different problems: lack of electricity, dead phone lines/net (those are also disappearing from time to time, because of severe lightning storms) and for some even lack of fresh water, etc. It's quite hard to focus on anything, especially if taken to consideration that it might happen again and can be even worse if we got some more rain :\ I do hope it won't, many people were really badly struck by this unfortunate set of events.

--
--------------------------------------------------------------

Hmmm.... :plotting:
Poser is famous for really stiff, awkward, and unnatural looking postures. Funny thing? I saw your "Black Dress 2" picture I actually thought it WAS from Poser until I saw the full sized and saw that it was digitally drawn. I just recognized the static stiff posture.

The thing about the versions of Poser I've seen and worked with, is that the body parts are too isolated. The skeleton is all interconnected, and when one part moves it effects the position of every other body part. And in Poser, this just doesn't happen the way it does in real life.

Raise your arm over your head. Stay there for a moment. How does it effect your shoulder? Your neck? Notice how the ribcage is pulled up on the side. How does that effect the spine?

In Poser, it just raises the arm and the rest of the body is undisturbed. Actually I think that's what's wrong with the black dress picture. Her arms are raised, but her rib cage is still where it would be if her arms were down. Her legs are out in front of her, but her hips and pelvis aren't tipped forward etc.

By the way, that's just what is making the pose look stiff. It's actually a really good picture with beautiful coloring and shading.

Anyway, I recommend pose maniacs and reference photographs. I know first hand how frustrating it can be finding the pose you want, but you will get something much more natural and dynamic than you will in something like Poser.

Oh, another fun idea is if you're going to draw someone in a pose, get into that pose yourself and stay there for a while and pay attention to how the position of your legs effects your hips, the position of your arms effects your shoulder and ribs etc etc. It's pretty cool.

I hope that helps.

Anyway, take care and good luck with the storms. Enjoy your weekend and I hope you're doing well.
But I know all of that^^;
I am using Poser mostly to get some proportions right - it's not hard to notice that Poser is a stuff unsuited for direct refs, but its power lies in a manipulation of pose, camera and lightning condition, which can be helpful enough to use it. Also, Poser can help in the meaning that you have to know anatomy and how the body works to make a believable pose and alter it enough, to give e.g. muscle movement or skin tension, etc.

Also, Black Dress picture has been drawn with no direct refs, with only a few photos to help me with minor details :D If I used a direct poser reference, I'd put this fact under description - I wanted to use a direct ref from a different source, only there was no such pose to find. But I sort of wonder.... she has no pronounced ribcage and her hips are way from the 'wall' - and that needs to be corrected first, also by a differently placed shadow on the left^^;

It's in no way finished, as I was drawing it while I was under a lot of pressure and simply got so tired of everything, that I eventually stopped seeing what needs to be done next to make it better - so I uploaded it for anyone to look with a 'fresh eye' and I consider finishing it in a future when I'd get better. Thank you for your help :)

--
--------------------------------------------------------------

Hmmm.... :plotting:
I think the other thing that gives Black Dress that "Poser" look is that her arms are over her head, but very little in the shoulders and rib cage relate that fact. Her shoulders and chest are down and neutral.

Anyway, you're right about poser and the lighting and other manips you can do, do make poser worthwhile. Sorry to carry on. It's my academic background. I got so used to "supporting my point" that I still do out of habit and sometimes come off as lecturing or condescending. If I did that here, I will apologize.

And please don't get the impression I think the picture is bad, it isn't. I'm just naming things I see that might make the posturing look more natural. Actually pretty much everything in your gallery is better than mine.
^^; You don't need to apologize, really - I asked for your critique, so please don't be shy of pointing out anything you think is wrong with my artwork. If you don't like it at all, that's fine with me :D Noone is obliged to like anything.

As I said, I simply couldn't work on 'Black Dress' anymore, so I uploaded it to have a rest from it and also to see if someone has anything to say about it, which could help me out with further corrections. I will apply to suggestions, if they are making me notice things I omitted or ignored, or some that are a lot more noticeable then I expected. The anatomy of this still needs some refining, so I appreciate any help.

--
--------------------------------------------------------------

Hmmm.... :plotting:
I get what you're saying now.

The writing and pacing is the most important thing I think. Because pages take so long to draw, sometimes artists rush through stories without them making sense. Or scenes can go the other way and go onnnn... one frame per speech bubble, for example.

Speaking of comics, there's an event on in London today for underground/small press artists to sell their stuff and I had to miss out cause I gots a smelly wedding to go to :( pleh.

--
There is no charge for Awesomeness
Comic is a lot like a movie - it needs a good script, or at least a good idea.

But without good acting or - in comics' case - good drawings (by that I don't mean just 'eye candies', but any well thought of style, also the one e.g. imitating the way that kids draw) comic book makes no sense. One picture can be worth a thousands words, isn't it?:)

--
--------------------------------------------------------------

Hmmm.... :plotting:
Indeed it can. What can be said in a comic in an image without speech should, in most cases, be done that way. Also drawing-wise, we need to know what's going on. Expecially in establising a setting or say if there's some action going on. It can be done simplistically, though. I don't always have the background in each frame, for example, but in enough frames so the reader knows where it is taking place.

--
There is no charge for Awesomeness
Well the good news is I'm pretty sure a majority of professionals have a finished script before they start drawing, or at least know where the story is going.
Then I'm sure you understand perfectly well that if a comic book is told with sections, or the whole thing, is told with no dialogue and pictures only, that it was still written that way, dialogue-less. Dialogue is not the only thing in comic books that is "written."
:) tha's what I meant when I said writing is key :)

--
There is no charge for Awesomeness

Site Map